/alias {ps} {/if {$PSon=0} {/enablegroup PromptSpew;/var PSon 1;/showme {@AnsiBold()@ForeYellow()Prompt Spew @ForeGreen()ENABLED!@AnsiReset()}} {/disablegroup PromptSpew;/var PSon 0;/showme {@AnsiBold()@ForeYellow()Prompt Spew @ForeRed()DISABLED!@AnsiReset()}}} {ps} /var {PSon} {0} /action {^<%8hp %1m %7mv %5br>} {/if {"@Left($8,1)"!="["} {/showme {@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeYellow()@Math($8-$HpTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($8-$HpTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeBlue()@Math($1-$ManaTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($1-$ManaTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeCyan()@Math($7-$MoveTemp)@AnsiBold()@ForeBlack()], ,@Math(8-@Len(@Math($7-$MoveTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()[@AnsiReset()@ForeGreen()@Math($5-$BrTemp)@AnsiBold()@ForeBlack()], ,@Math(4-@Len(@Math($5-$BrTemp)))) @AnsiReset()@ForeBlue()Exits:$PSexitN$PSexitE$PSexitS$PSexitW$PSexitU$PSexitD @AnsiReset()[@Var(PSzone)]};/var HpTemp $8;/var ManaTemp $1;/var MoveTemp $7;/var BrTemp $5}} {PromptSpew} /action {^<%8hp %1m %7MountMV %5MountBR>} {/if {"@Left($8,1)"!="["} {/showme {@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeYellow()@Math($8-$HpTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($8-$HpTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeBlue()@Math($1-$ManaTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($1-$ManaTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeCyan()@Math($7-$MoveTemp)@AnsiBold()@ForeBlack()], ,@Math(8-@Len(@Math($7-$MoveTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()[@AnsiReset()@ForeGreen()@Math($5-$BrTemp)@AnsiBold()@ForeBlack()], ,@Math(4-@Len(@Math($5-$BrTemp)))) @AnsiReset()@ForeBlue()Exits:$PSexitN$PSexitE$PSexitS$PSexitW$PSexitU$PSexitD @AnsiReset()[@Var(PSzone)]};/var HpTemp $8;/var ManaTemp $1;/var MoveTemp $7;/var BrTemp $5}} {PromptSpew} /action {%9<%8hp %1m %7MountMV %5MountBR>} {/if {"@Left($9,2)"!="<["} {/showme {@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeYellow()@Math($8-$HpTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($8-$HpTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeBlue()@Math($1-$ManaTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($1-$ManaTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeCyan()@Math($7-$MoveTemp)@AnsiBold()@ForeBlack()], ,@Math(8-@Len(@Math($7-$MoveTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()[@AnsiReset()@ForeGreen()@Math($5-$BrTemp)@AnsiBold()@ForeBlack()], ,@Math(4-@Len(@Math($5-$BrTemp)))) @AnsiReset()@ForeBlue()Exits:$PSexitN$PSexitE$PSexitS$PSexitW$PSexitU$PSexitD @AnsiReset()[@Var(PSzone)]};/var HpTemp $8;/var ManaTemp $1;/var MoveTemp $7;/var BrTemp $5}} {PromptSpew} /action {%9<%8hp %1m %7mv %5br>} {/if {"@Left($9,2)"!="<["} {/showme {@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeYellow()@Math($8-$HpTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($8-$HpTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeBlue()@Math($1-$ManaTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($1-$ManaTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeCyan()@Math($7-$MoveTemp)@AnsiBold()@ForeBlack()], ,@Math(8-@Len(@Math($7-$MoveTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()[@AnsiReset()@ForeGreen()@Math($5-$BrTemp)@AnsiBold()@ForeBlack()], ,@Math(4-@Len(@Math($5-$BrTemp)))) @AnsiReset()@ForeBlue()Exits:$PSexitN$PSexitE$PSexitS$PSexitW$PSexitU$PSexitD @AnsiReset()[@Var(PSzone)]};/var HpTemp $8;/var ManaTemp $1;/var MoveTemp $7;/var BrTemp $5}} {PromptSpew} /var {SPACEHOLDER_DELETE_ME} {......................................} {test} /action {^<[%9]%6><%8hp %1m %7mv %5br>} {/showme {@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeYellow()@Math($8-$HpTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($8-$HpTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeBlue()@Math($1-$ManaTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($1-$ManaTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeCyan()@Math($7-$MoveTemp)@AnsiBold()@ForeBlack()], ,@Math(8-@Len(@Math($7-$MoveTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()[@AnsiReset()@ForeGreen()@Math($5-$BrTemp)@AnsiBold()@ForeBlack()], ,@Math(4-@Len(@Math($5-$BrTemp)))) @AnsiReset()@ForeBlue()Exits:$PSexitN$PSexitE$PSexitS$PSexitW$PSexitU$PSexitD @AnsiReset()[@Var(PSzone)]};/var HpTemp $8;/var ManaTemp $1;/var MoveTemp $7;/var BrTemp $5} {PromptSpew} /action {^<[%9]%6><%8hp %1m %7MountMV %5MountBR>} {/showme {@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeYellow()@Math($8-$HpTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($8-$HpTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeBlue()@Math($1-$ManaTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($1-$ManaTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeCyan()@Math($7-$MoveTemp)@AnsiBold()@ForeBlack()], ,@Math(8-@Len(@Math($7-$MoveTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()[@AnsiReset()@ForeGreen()@Math($5-$BrTemp)@AnsiBold()@ForeBlack()], ,@Math(4-@Len(@Math($5-$BrTemp)))) @AnsiReset()@ForeBlue()Exits:$PSexitN$PSexitE$PSexitS$PSexitW$PSexitU$PSexitD @AnsiReset()[@Var(PSzone)]};/var HpTemp $8;/var ManaTemp $1;/var MoveTemp $7;/var BrTemp $5} {PromptSpew} /action {^<[%9]%6>%3<%8hp %1m %7MountMV %5MountBR>} {/showme {@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeYellow()@Math($8-$HpTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($8-$HpTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeBlue()@Math($1-$ManaTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($1-$ManaTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeCyan()@Math($7-$MoveTemp)@AnsiBold()@ForeBlack()], ,@Math(8-@Len(@Math($7-$MoveTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()[@AnsiReset()@ForeGreen()@Math($5-$BrTemp)@AnsiBold()@ForeBlack()], ,@Math(4-@Len(@Math($5-$BrTemp)))) @AnsiReset()@ForeBlue()Exits:$PSexitN$PSexitE$PSexitS$PSexitW$PSexitU$PSexitD @AnsiReset()[@Var(PSzone)]};/var HpTemp $8;/var ManaTemp $1;/var MoveTemp $7;/var BrTemp $5} {PromptSpew} /action {^<[%9]%6>%3<%8hp %1m %7mv %5br>} {/showme {@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeYellow()@Math($8-$HpTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($8-$HpTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeBlue()@Math($1-$ManaTemp)@AnsiBold()@ForeBlack()], ,@Math(7-@Len(@Math($1-$ManaTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()+/-[@AnsiReset()@ForeCyan()@Math($7-$MoveTemp)@AnsiBold()@ForeBlack()], ,@Math(8-@Len(@Math($7-$MoveTemp))))@AnsiReset()@PadLeft(@AnsiBold()@ForeBlack()[@AnsiReset()@ForeGreen()@Math($5-$BrTemp)@AnsiBold()@ForeBlack()], ,@Math(4-@Len(@Math($5-$BrTemp)))) @AnsiReset()@ForeBlue()Exits:$PSexitN$PSexitE$PSexitS$PSexitW$PSexitU$PSexitD @AnsiReset()[@Var(PSzone)]};/var HpTemp $8;/var ManaTemp $1;/var MoveTemp $7;/var BrTemp $5} {PromptSpew} /action {^Obvious ex%5ts:} {/empty PSexitN;/empty PSexitE;/empty PSexitS;/empty PSexitW;/empty PSexitU;/empty PSexitD} {PromptSpew} /action {^Up %8 - %3} {/var PSexitU U} {PromptSpew} /action {^Down %8 - %3} {/var PSexitD D} {PromptSpew} /action {^North %8- %3} {/var PSexitN N} {PromptSpew} /action {^East %8 - %3} {/var PSexitE E} {PromptSpew} /action {^South %8- %3} {/var PSexitS S} {PromptSpew} /action {^West %8 - %3} {/var PSexitW W} {PromptSpew} /var {PSexitN} {x} {PromptSpew} /var {PSexitE} {x} {PromptSpew} /var {PSexitS} {x} {PromptSpew} /var {PSexitW} {x} {PromptSpew} /var {PSexitU} {x} {PromptSpew} /var {PSexitD} {x} {PromptSpew} /action {^WARNING! You H%3VE ENTERED a NEUTRAL PLA%7ER KILLING Area!} {/var PSzone {@AnsiReset()@ForeYellow()NPK@AnsiReset()}} {PromptSpew} /action {NOTICE: You a%3e leaving a PLAYER KIL%5ING Area.} {/var PSzone {@AnsiReset()@ForeGreen()LPK@AnsiReset()}} {PromptSpew} /action {WARNING! You HAVE ENTER%6D a CHAOTIC PLAY%4R KILLING Area!} {/var PSzone {@AnsiReset()@ForeRed()CPK@AnsiReset()}} {PromptSpew} /action {WARNING! You HAVE LEFT a CHAO%5IC PLAYER KILLING AREA a%0d ENTERED a NEUTRAL} {/var PSzone {@AnsiReset()@ForeYellow()NPK@AnsiReset()}} {PromptSpew} /var {PSzone} {x} {PromptSpew} /var {HpTemp} {1000} {PromptSpew} /var {ManaTemp} {1000} {PromptSpew} /var {MoveTemp} {1000} {PromptSpew} /var {BrTemp} {1000} {PromptSpew}