/empty {SIA} {SpellIcons} /empty {SIB} {SpellIcons} /empty {SIBw} {SpellIcons} /empty {SIDg} {SpellIcons} /empty {SIDi} {SpellIcons} /empty {SIF} {SpellIcons} /empty {SII} {SpellIcons} /empty {SIIv} {SpellIcons} /empty {SILe} {SpellIcons} /empty {SIM} {SpellIcons} /empty {SIMc} {SpellIcons} /empty {SIP} {SpellIcons} /empty {SIPi} {SpellIcons} /empty {SIQ} {SpellIcons} /empty {SIR} {SpellIcons} /empty {SIS} {SpellIcons} /empty {SISh} {SpellIcons} /empty {SISl} {SpellIcons} /empty {SISs} {SpellIcons} /empty {SISt} {SpellIcons} /var {SIspew} {$SIS$SIF$SIM$SIPi$SIQ$SIR$SIA$SIB$SIP$SISh$SISs$SISt$SII$SIDi$SIDg$SISl$SIIv$SILe$SIBw$SIMc} {SpellIcons} /var {SIspewBACK} {..} {SpellIcons} /alias {si} {/if {$SIon=0} {/showme {@AnsiBold()@ForeYellow()**SpellIcons @ForeGreen()VISABLE!@AnsiReset()};/var SIon 1;/var SIspew $SIspewBACK} {/var SIspewBACK $SIspew;/showme {@AnsiBold()@ForeYellow()**SpellIcons @ForeRed()HIDDEN!@AnsiReset()};/var SIon 0;/var SIspew {@AnsiReset()@ForeRed()-@AnsiReset()}}} {si} /alias {siclear} {/empty SIspew;/empty SIA;/empty SIB;/empty SIBw;/empty SIDg;/empty SIDi;/empty SIF;/empty SII;/empty SIIv;/empty SILe;/empty SIM;/empty SIMc;/empty SIP;/empty SIPi;/empty SIQ;/empty SIR;/empty SIS;/empty SISh;/empty SISl;/empty SISs;/empty SISt} {si} /var {SIon} {1} {si} /alias {SIspewIt} {/if {$SIon=1} {/var {SIspew} {$SIS$SIF$SIM$SIPi$SIQ$SIR$SIA$SIB$SIP$SISh$SISs$SISt$SII$SIDi$SIDg$SISl$SIIv$SILe$SIBw$SIMc}} {/var {SIspewBACK} {$SIS$SIF$SIM$SIPi$SIQ$SIR$SIA$SIB$SIP$SISh$SISs$SISt$SII$SIDi$SIDg$SISl$SIIv$SILe$SIBw$SIMc}}} {SpellIcons} /action {You f%7el less protected.} {/empty SIA;SIspewIt} {SpellIcons} /action {A suit of e%7hereal armor appears on you and slowly vanishes.} {/var {SIA} {@AnsiBold()@ForeWhite()A@AnsiReset()};SIspewIt} {SpellIcons} /action {You don't fe%7l so well protected.} {/empty SIA;SIspewIt} {SpellIcons} /action {The s%7ectral image of a raven soars down from the Heavens, disappearing into your body.} {/var {SIB} {@AnsiBold()@ForeWhite()B@AnsiReset()};SIspewIt} {SpellIcons} /action {A s%7ectral image of a raven emerges from your body, flying away.} {/empty SIB;SIspewIt} {SpellIcons} /action {A s%7ectral raven emerges from your body, forced out by magic.} {/empty SIB;SIspewIt} {SpellIcons} /action {You g%7sp and breathe in deeply} {/var {SIBw} {@AnsiReset()@ForeBlue()Bw@AnsiReset()};SIspewIt} {SpellIcons} /action {Your l%7ngs feel like they are on fire as the breathe water spell wears off.} {/empty SIBw;SIspewIt} {SpellIcons} /action {Your l%7ngs heave and you cough water.} {/empty SIBw;SIspewIt} {SpellIcons} /action {You f%7el your lungs harden and heat up!} {/var {SIBw} {@AnsiReset()@ForeBlue()Bw@AnsiReset()};SIspewIt} {SpellIcons} /action {Your a%7ility to detect good auras has been dispelled.} {/empty SIDg;SIspewIt} {SpellIcons} /action {You s%7nse the blue in your vision disappear.} {/var {SIDg} {@AnsiReset()Dg};SIspewIt} {SpellIcons} /action {Your e%7es glow dimly for a few seconds.} {/var {SIDi} {@AnsiReset()Di};SIspewIt} {SpellIcons} /action {You f%7el less perceptive.} {/empty SIDi;SIspewIt} {SpellIcons} /action {The d%7tect invisible wears off.} {/empty SIDi;SIspewIt} {SpellIcons} /action {Your s%7ield of fire collapses.} {/empty SIF;SIspewIt} {SpellIcons} /action {Your s%7ield of fire slowly dissipates....and blinks out.} {/empty SIF;SIspewIt} {SpellIcons} /action {A d%7ep red shield of fire surrounds you.} {/var {SIF} {@AnsiBold()@ForeRed()F@AnsiReset()};SIspewIt} {SpellIcons} /action {You f%7el exposed.} {/empty SII;SIspewIt} {SpellIcons} /action {You f%7el yourself exposed.} {/empty SII;SIspewIt} {SpellIcons} /action {You s%7owly vanish from normal vision.} {/var {SII} {@AnsiBold()@ForeWhite()I@AnsiReset()};SIspewIt} {SpellIcons} /action {Your s%7ght grows dimmer.} {/empty SIIv;SIspewIt} {SpellIcons} /action {You c%7n no longer see in the dark.} {/empty SIIv;SIspewIt} {SpellIcons} /action {Your e%7es glow red for a moment.} {/var {SIIv} {@AnsiReset()Iv};SIspewIt} {SpellIcons} /action {Your f%7et rise up off the ground.} {/var {SILe} {@AnsiReset()@ForeGreen()L@AnsiReset()};SIspewIt} {SpellIcons} /action {Your l%7vitation wears off.} {/empty SILe;SIspewIt} {SpellIcons} /action {You d%7n't feel lighter than air any more.} {/empty SILe;SIspewIt} {SpellIcons} /action {Your p%7rple mapping aura fades and leaves you exhausted.} {/empty SIM;SIspewIt} {SpellIcons} /action {You get woozy as your purple mapping aura fades.} {/empty SIM;SIspewIt} {SpellIcons} /action {You f%7cus and become ONE with the catacombs.....POOF} {/var {SIM} {@AnsiBold()@ForeBlue()M@AnsiReset()};SIspewIt} {SpellIcons} /action {Your m%7gical energy expands and hardens into a crackling blue shield which surrounds you.} {/var {SIMc} {@AnsiBold()@ForeMagenta()Mc@AnsiReset()};SIspewIt} {SpellIcons} /action {Your M%7na Shield crackles, shrinks momentarily and dissipates.} {/empty SIMc;SIspewIt} {SpellIcons} /action {Your M%7na Shield cracks and pops out.} {/empty SIMc;SIspewIt} {SpellIcons} /action {You f%7el the power of vile darkness surge through your body!} {/var {SIP} {@AnsiBold()@ForeWhite()P@AnsiReset()};SIspewIt} {SpellIcons} /action {Your pr%7tective veil of darkness has been shattered.} {/empty SIP;SIspewIt} {SpellIcons} /action {You gl%7w with a pulsating, white light for a few moments.} {/var {SIP} {@AnsiBold()@ForeWhite()P@AnsiReset()};SIspewIt} {SpellIcons} /action {You f%7el more vulnerable.} {/empty SIP;SIspewIt} {SpellIcons} /action {You f%7el the protective veil of darkness vanish.} {/empty SIP;SIspewIt} {SpellIcons} /action {You f%7el less morally protected.} {/empty SIP;SIspewIt} {SpellIcons} /action {Your i%7lusionary duplicates vanish with a bright spark of energy.} {/empty SIPi;SIspewIt} {SpellIcons} /action {Your i%7lusionary doubles vanish.} {/empty SIPi;SIspewIt} {SpellIcons} /action {Several i%7lusionary images, duplicates of yourself, appear around you.} {/var {SIPi} {@AnsiBold()@ForeGreen()Pi@AnsiReset()};SIspewIt} {SpellIcons} /action {Your e%7durance returns to normal.} {/empty SIQ;SIspewIt} {SpellIcons} /action {You f%7el your stamina increase greatly.} {/var {SIQ} {@AnsiReset()@ForeGreen()Q@AnsiReset()};SIspewIt} {SpellIcons} /action {You c%7oke and cough, spitting up some greenish-brown mucus.} {/empty SIR;SIspewIt} {SpellIcons} /action {That t%7sted rather strange!} {/var {SIR} {@AnsiReset()@ForeYellow()R@AnsiReset()};SIspewIt} {SpellIcons} /action {Your w%7ite aura flashes brightly and disappears.} {/empty SIS;SIspewIt} {SpellIcons} /action {Your w%7ite aura flashes brightly and vanishes.} {/empty SIS;SIspewIt} {SpellIcons} /action {The w%7ite aura around your body fades.} {/empty SIS;SIspewIt} {SpellIcons} /action {A g%7owing white aura surrounds your body.} {/var {SIS} {@AnsiBold()@ForeYellow()S@AnsiReset()};SIspewIt} {SpellIcons} /action {You a%7e surrounded by a strong magical force shield.} {/var {SISh} {@AnsiReset()@ForeCyan()Sh@AnsiReset()};SIspewIt} {SpellIcons} /action {Your f%7rce shield shimmers then fades away.} {/empty SISh;SIspewIt} {SpellIcons} /action {Your m%7gical shield has been dispelled.} {/empty SISh;SIspewIt} {SpellIcons} /action {You f%7el your awareness improve.} {/var {SISl} {@AnsiReset()Sl};SIspewIt} {SpellIcons} /action {You f%7el less aware of your surroundings.} {/empty SISl;SIspewIt} {SpellIcons} /action {You f%7el less in touch with living things.} {/empty SISl;SIspewIt} {SpellIcons} /action {Your s%7in feels like stone no longer.} {/empty SISs;SIspewIt} {SpellIcons} /action {Your s%7in turns to a stone-like substance.} {/var {SISs} {@AnsiReset()@ForeCyan()Ss@AnsiReset()};SIspewIt} {SpellIcons} /action {Your s%7in does not feel as hard as it used to.} {/empty SISs;SIspewIt} {SpellIcons} /action {You f%7el stronger.} {/var {SISt} {@AnsiBold()@ForeWhite()St@AnsiReset()};SIspewIt} {SpellIcons} /action {You d%7n't feel so strong.} {/empty SISt;SIspewIt} {SpellIcons} /action {^<%0hp %1m %2MountMV %3MountBR>} {/if {"@Left($0,1)"!="["} {/if {@Math(($0*100)/$MaxHitPts)>=76} {/var HitPtsPrct {@AnsiBold()@ForeGreen()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=51 && @Math(($0*100)/$MaxHitPts)<=75} {/var HitPtsPrct {@AnsiBold()@ForeMagenta()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=26 && @Math(($0*100)/$MaxHitPts)<=50} {/var HitPtsPrct {@AnsiBold()@ForeYellow()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/var HitPtsPrct {@AnsiBold()@ForeRed()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}}}};/if {@Math(($1*100)/$MaxMana)>=76} {/var ManaPrct {@AnsiBold()@ForeGreen()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=51 && @Math(($1*100)/$MaxMana)<=75} {/var ManaPrct {@AnsiBold()@ForeMagenta()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=26 && @Math(($1*100)/$MaxMana)<=50} {/var ManaPrct {@AnsiBold()@ForeYellow()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/var ManaPrct {@AnsiBold()@ForeRed()@Math(($1*100)/$MaxMana)%@AnsiReset()}}}};/if {@Math(($2*100)/$MaxMove)>=76} {/var MovePrct {@AnsiBold()@ForeGreen()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=51 && @Math(($2*100)/$MaxMove)<=75} {/var MovePrct {@AnsiBold()@ForeMagenta()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=26 && @Math(($2*100)/$MaxMove)<=50} {/var MovePrct {@AnsiBold()@ForeYellow()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/var MovePrct {@AnsiBold()@ForeRed()@Math(($2*100)/$MaxMove)%@AnsiReset()}}}};/showme {@PadLeft(@AnsiBold()@ForeYellow()$0@ForeWhite()hp@AnsiReset()($HitPtsPrct), ,@Math(8-@Len($0@StripAnsi($HitPtsPrct)))) @PadLeft(@AnsiBold()@ForeBlue()$1@ForeWhite()m@AnsiReset()($ManaPrct), ,@Math(8-@Len($1@StripAnsi($ManaPrct)))) @PadLeft(@AnsiBold()@ForeCyan()$2@ForeWhite()mv@AnsiReset()($MovePrct), ,@Math(8-@Len($2@StripAnsi($MovePrct)))) @PadLeft(@AnsiBold()@ForeGreen()$3@ForeWhite()br, ,@Math(3-@Len($3))) @AnsiReset()- @ForeYellow()Mnt @AnsiReset()[$SIspew@AnsiReset()]}}} {OmaPrompt} /action {^<%0hp %1m %2mv %3br>} {/if {"@Left($0,1)"!="["} {/if {@Math(($0*100)/$MaxHitPts)>=76} {/var HitPtsPrct {@AnsiBold()@ForeGreen()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=51 && @Math(($0*100)/$MaxHitPts)<=75} {/var HitPtsPrct {@AnsiBold()@ForeMagenta()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=26 && @Math(($0*100)/$MaxHitPts)<=50} {/var HitPtsPrct {@AnsiBold()@ForeYellow()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/var HitPtsPrct {@AnsiBold()@ForeRed()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}}}};/if {@Math(($1*100)/$MaxMana)>=76} {/var ManaPrct {@AnsiBold()@ForeGreen()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=51 && @Math(($1*100)/$MaxMana)<=75} {/var ManaPrct {@AnsiBold()@ForeMagenta()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=26 && @Math(($1*100)/$MaxMana)<=50} {/var ManaPrct {@AnsiBold()@ForeYellow()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/var ManaPrct {@AnsiBold()@ForeRed()@Math(($1*100)/$MaxMana)%@AnsiReset()}}}};/if {@Math(($2*100)/$MaxMove)>=76} {/var MovePrct {@AnsiBold()@ForeGreen()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=51 && @Math(($2*100)/$MaxMove)<=75} {/var MovePrct {@AnsiBold()@ForeMagenta()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=26 && @Math(($2*100)/$MaxMove)<=50} {/var MovePrct {@AnsiBold()@ForeYellow()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/var MovePrct {@AnsiBold()@ForeRed()@Math(($2*100)/$MaxMove)%@AnsiReset()}}}};/showme {@PadLeft(@AnsiBold()@ForeYellow()$0@ForeWhite()hp@AnsiReset()($HitPtsPrct), ,@Math(8-@Len($0@StripAnsi($HitPtsPrct)))) @PadLeft(@AnsiBold()@ForeBlue()$1@ForeWhite()m@AnsiReset()($ManaPrct), ,@Math(8-@Len($1@StripAnsi($ManaPrct)))) @PadLeft(@AnsiBold()@ForeCyan()$2@ForeWhite()mv@AnsiReset()($MovePrct), ,@Math(8-@Len($2@StripAnsi($MovePrct)))) @PadLeft(@AnsiBold()@ForeGreen()$3@ForeWhite()br, ,@Math(3-@Len($3))) @AnsiReset()[$SIspew@AnsiReset()]}}} {OmaPrompt} /action {%6<%0hp %1m %2MountMV %3MountBR>} {/if {"@Left($6,2)"!="<["} {/if {@Math(($0*100)/$MaxHitPts)>=76} {/var HitPtsPrct {@AnsiBold()@ForeGreen()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=51 && @Math(($0*100)/$MaxHitPts)<=75} {/var HitPtsPrct {@AnsiBold()@ForeMagenta()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=26 && @Math(($0*100)/$MaxHitPts)<=50} {/var HitPtsPrct {@AnsiBold()@ForeYellow()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/var HitPtsPrct {@AnsiBold()@ForeRed()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}}}};/if {@Math(($1*100)/$MaxMana)>=76} {/var ManaPrct {@AnsiBold()@ForeGreen()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=51 && @Math(($1*100)/$MaxMana)<=75} {/var ManaPrct {@AnsiBold()@ForeMagenta()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=26 && @Math(($1*100)/$MaxMana)<=50} {/var ManaPrct {@AnsiBold()@ForeYellow()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/var ManaPrct {@AnsiBold()@ForeRed()@Math(($1*100)/$MaxMana)%@AnsiReset()}}}};/if {@Math(($2*100)/$MaxMove)>=76} {/var MovePrct {@AnsiBold()@ForeGreen()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=51 && @Math(($2*100)/$MaxMove)<=75} {/var MovePrct {@AnsiBold()@ForeMagenta()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=26 && @Math(($2*100)/$MaxMove)<=50} {/var MovePrct {@AnsiBold()@ForeYellow()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/var MovePrct {@AnsiBold()@ForeRed()@Math(($2*100)/$MaxMove)%@AnsiReset()}}}};/showme {@PadLeft(@AnsiBold()@ForeYellow()$0@ForeWhite()hp@AnsiReset()($HitPtsPrct), ,@Math(8-@Len($0@StripAnsi($HitPtsPrct)))) @PadLeft(@AnsiBold()@ForeBlue()$1@ForeWhite()m@AnsiReset()($ManaPrct), ,@Math(8-@Len($1@StripAnsi($ManaPrct)))) @PadLeft(@AnsiBold()@ForeCyan()$2@ForeWhite()mv@AnsiReset()($MovePrct), ,@Math(8-@Len($2@StripAnsi($MovePrct)))) @PadLeft(@AnsiBold()@ForeGreen()$3@ForeWhite()br, ,@Math(3-@Len($3))) @AnsiReset()- @ForeYellow()Mnt @ForeBlue()$6@AnsiReset()[$SIspew@AnsiReset()]}}} {OmaPrompt} /action {%6<%0hp %1m %2mv %3br>} {/if {"@Left($6,2)"!="<["} {/if {@Math(($0*100)/$MaxHitPts)>=76} {/var HitPtsPrct {@AnsiBold()@ForeGreen()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=51 && @Math(($0*100)/$MaxHitPts)<=75} {/var HitPtsPrct {@AnsiBold()@ForeMagenta()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=26 && @Math(($0*100)/$MaxHitPts)<=50} {/var HitPtsPrct {@AnsiBold()@ForeYellow()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/var HitPtsPrct {@AnsiBold()@ForeRed()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}}}};/if {@Math(($1*100)/$MaxMana)>=76} {/var ManaPrct {@AnsiBold()@ForeGreen()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=51 && @Math(($1*100)/$MaxMana)<=75} {/var ManaPrct {@AnsiBold()@ForeMagenta()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=26 && @Math(($1*100)/$MaxMana)<=50} {/var ManaPrct {@AnsiBold()@ForeYellow()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/var ManaPrct {@AnsiBold()@ForeRed()@Math(($1*100)/$MaxMana)%@AnsiReset()}}}};/if {@Math(($2*100)/$MaxMove)>=76} {/var MovePrct {@AnsiBold()@ForeGreen()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=51 && @Math(($2*100)/$MaxMove)<=75} {/var MovePrct {@AnsiBold()@ForeMagenta()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=26 && @Math(($2*100)/$MaxMove)<=50} {/var MovePrct {@AnsiBold()@ForeYellow()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/var MovePrct {@AnsiBold()@ForeRed()@Math(($2*100)/$MaxMove)%@AnsiReset()}}}};/showme {@PadLeft(@AnsiBold()@ForeYellow()$0@ForeWhite()hp@AnsiReset()($HitPtsPrct), ,@Math(8-@Len($0@StripAnsi($HitPtsPrct)))) @PadLeft(@AnsiBold()@ForeBlue()$1@ForeWhite()m@AnsiReset()($ManaPrct), ,@Math(8-@Len($1@StripAnsi($ManaPrct)))) @PadLeft(@AnsiBold()@ForeCyan()$2@ForeWhite()mv@AnsiReset()($MovePrct), ,@Math(8-@Len($2@StripAnsi($MovePrct)))) @PadLeft(@AnsiBold()@ForeGreen()$3@ForeWhite()br, ,@Math(3-@Len($3))) @AnsiReset()@ForeBlue()$6@AnsiReset()[$SIspew@AnsiReset()]}}} {OmaPrompt} /var {SPACEHOLDER_DELETE_ME} {......................................} {test} /action {^<[%4]%5><%0hp %1m %2MountMV %3MountBR>} {/if {@Math(($0*100)/$MaxHitPts)>=76} {/var HitPtsPrct {@AnsiBold()@ForeGreen()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=51 && @Math(($0*100)/$MaxHitPts)<=75} {/var HitPtsPrct {@AnsiBold()@ForeMagenta()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=26 && @Math(($0*100)/$MaxHitPts)<=50} {/var HitPtsPrct {@AnsiBold()@ForeYellow()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/var HitPtsPrct {@AnsiBold()@ForeRed()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}}}};/if {@Math(($1*100)/$MaxMana)>=76} {/var ManaPrct {@AnsiBold()@ForeGreen()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=51 && @Math(($1*100)/$MaxMana)<=75} {/var ManaPrct {@AnsiBold()@ForeMagenta()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=26 && @Math(($1*100)/$MaxMana)<=50} {/var ManaPrct {@AnsiBold()@ForeYellow()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/var ManaPrct {@AnsiBold()@ForeRed()@Math(($1*100)/$MaxMana)%@AnsiReset()}}}};/if {@Math(($2*100)/$MaxMove)>=76} {/var MovePrct {@AnsiBold()@ForeGreen()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=51 && @Math(($2*100)/$MaxMove)<=75} {/var MovePrct {@AnsiBold()@ForeMagenta()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=26 && @Math(($2*100)/$MaxMove)<=50} {/var MovePrct {@AnsiBold()@ForeYellow()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/var MovePrct {@AnsiBold()@ForeRed()@Math(($2*100)/$MaxMove)%@AnsiReset()}}}};/showme {@PadLeft(@AnsiBold()@ForeYellow()$0@ForeWhite()hp@AnsiReset()($HitPtsPrct), ,@Math(8-@Len($0@StripAnsi($HitPtsPrct)))) @PadLeft(@AnsiBold()@ForeBlue()$1@ForeWhite()m@AnsiReset()($ManaPrct), ,@Math(8-@Len($1@StripAnsi($ManaPrct)))) @PadLeft(@AnsiBold()@ForeCyan()$2@ForeWhite()mv@AnsiReset()($MovePrct), ,@Math(8-@Len($2@StripAnsi($MovePrct)))) @PadLeft(@AnsiBold()@ForeGreen()$3@ForeWhite()br, ,@Math(3-@Len($3))) @AnsiBold()@ForeYellow()[@ForeRed()@LTrim($4) @ForeCyan()$5@ForeYellow()]}} {OmaPrompt} /action {^<[%4]%5><%0hp %1m %2mv %3br>} {/if {@Math(($0*100)/$MaxHitPts)>=76} {/var HitPtsPrct {@AnsiBold()@ForeGreen()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=51 && @Math(($0*100)/$MaxHitPts)<=75} {/var HitPtsPrct {@AnsiBold()@ForeMagenta()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=26 && @Math(($0*100)/$MaxHitPts)<=50} {/var HitPtsPrct {@AnsiBold()@ForeYellow()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/var HitPtsPrct {@AnsiBold()@ForeRed()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}}}};/if {@Math(($1*100)/$MaxMana)>=76} {/var ManaPrct {@AnsiBold()@ForeGreen()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=51 && @Math(($1*100)/$MaxMana)<=75} {/var ManaPrct {@AnsiBold()@ForeMagenta()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=26 && @Math(($1*100)/$MaxMana)<=50} {/var ManaPrct {@AnsiBold()@ForeYellow()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/var ManaPrct {@AnsiBold()@ForeRed()@Math(($1*100)/$MaxMana)%@AnsiReset()}}}};/if {@Math(($2*100)/$MaxMove)>=76} {/var MovePrct {@AnsiBold()@ForeGreen()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=51 && @Math(($2*100)/$MaxMove)<=75} {/var MovePrct {@AnsiBold()@ForeMagenta()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=26 && @Math(($2*100)/$MaxMove)<=50} {/var MovePrct {@AnsiBold()@ForeYellow()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/var MovePrct {@AnsiBold()@ForeRed()@Math(($2*100)/$MaxMove)%@AnsiReset()}}}};/showme {@PadLeft(@AnsiBold()@ForeYellow()$0@ForeWhite()hp@AnsiReset()($HitPtsPrct), ,@Math(8-@Len($0@StripAnsi($HitPtsPrct)))) @PadLeft(@AnsiBold()@ForeBlue()$1@ForeWhite()m@AnsiReset()($ManaPrct), ,@Math(8-@Len($1@StripAnsi($ManaPrct)))) @PadLeft(@AnsiBold()@ForeCyan()$2@ForeWhite()mv@AnsiReset()($MovePrct), ,@Math(8-@Len($2@StripAnsi($MovePrct)))) @PadLeft(@AnsiBold()@ForeGreen()$3@ForeWhite()br, ,@Math(3-@Len($3))) @AnsiBold()@ForeYellow()[@ForeRed()@LTrim($4) @ForeCyan()$5@ForeYellow()]}} {OmaPrompt} /action {^<[%4]%5>%6<%0hp %1m %2MountMV %3MountBR>} {/if {@Len($6)>=1} {/if {@Math(($0*100)/$MaxHitPts)>=76} {/var HitPtsPrct {@AnsiBold()@ForeGreen()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=51 && @Math(($0*100)/$MaxHitPts)<=75} {/var HitPtsPrct {@AnsiBold()@ForeMagenta()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=26 && @Math(($0*100)/$MaxHitPts)<=50} {/var HitPtsPrct {@AnsiBold()@ForeYellow()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/var HitPtsPrct {@AnsiBold()@ForeRed()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}}}};/if {@Math(($1*100)/$MaxMana)>=76} {/var ManaPrct {@AnsiBold()@ForeGreen()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=51 && @Math(($1*100)/$MaxMana)<=75} {/var ManaPrct {@AnsiBold()@ForeMagenta()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=26 && @Math(($1*100)/$MaxMana)<=50} {/var ManaPrct {@AnsiBold()@ForeYellow()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/var ManaPrct {@AnsiBold()@ForeRed()@Math(($1*100)/$MaxMana)%@AnsiReset()}}}};/if {@Math(($2*100)/$MaxMove)>=76} {/var MovePrct {@AnsiBold()@ForeGreen()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=51 && @Math(($2*100)/$MaxMove)<=75} {/var MovePrct {@AnsiBold()@ForeMagenta()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=26 && @Math(($2*100)/$MaxMove)<=50} {/var MovePrct {@AnsiBold()@ForeYellow()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/var MovePrct {@AnsiBold()@ForeRed()@Math(($2*100)/$MaxMove)%@AnsiReset()}}}};/showme {@PadLeft(@AnsiBold()@ForeYellow()$0@ForeWhite()hp@AnsiReset()($HitPtsPrct), ,@Math(8-@Len($0@StripAnsi($HitPtsPrct)))) @PadLeft(@AnsiBold()@ForeBlue()$1@ForeWhite()m@AnsiReset()($ManaPrct), ,@Math(8-@Len($1@StripAnsi($ManaPrct)))) @PadLeft(@AnsiBold()@ForeCyan()$2@ForeWhite()mv@AnsiReset()($MovePrct), ,@Math(8-@Len($2@StripAnsi($MovePrct)))) @PadLeft(@AnsiBold()@ForeGreen()$3@ForeWhite()br, ,@Math(3-@Len($3))) @AnsiBold()@ForeYellow()[@ForeRed()@LTrim($4) @ForeCyan()$5@ForeYellow()]}}} {OmaPrompt} /action {^<[%4]%5>%6<%0hp %1m %2mv %3br>} {/if {@Len($6)>=1} {/if {@Math(($0*100)/$MaxHitPts)>=76} {/var HitPtsPrct {@AnsiBold()@ForeGreen()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=51 && @Math(($0*100)/$MaxHitPts)<=75} {/var HitPtsPrct {@AnsiBold()@ForeMagenta()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/if {@Math(($0*100)/$MaxHitPts)>=26 && @Math(($0*100)/$MaxHitPts)<=50} {/var HitPtsPrct {@AnsiBold()@ForeYellow()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}} {/var HitPtsPrct {@AnsiBold()@ForeRed()@Math(($0*100)/$MaxHitPts)%@AnsiReset()}}}};/if {@Math(($1*100)/$MaxMana)>=76} {/var ManaPrct {@AnsiBold()@ForeGreen()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=51 && @Math(($1*100)/$MaxMana)<=75} {/var ManaPrct {@AnsiBold()@ForeMagenta()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/if {@Math(($1*100)/$MaxMana)>=26 && @Math(($1*100)/$MaxMana)<=50} {/var ManaPrct {@AnsiBold()@ForeYellow()@Math(($1*100)/$MaxMana)%@AnsiReset()}} {/var ManaPrct {@AnsiBold()@ForeRed()@Math(($1*100)/$MaxMana)%@AnsiReset()}}}};/if {@Math(($2*100)/$MaxMove)>=76} {/var MovePrct {@AnsiBold()@ForeGreen()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=51 && @Math(($2*100)/$MaxMove)<=75} {/var MovePrct {@AnsiBold()@ForeMagenta()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/if {@Math(($2*100)/$MaxMove)>=26 && @Math(($2*100)/$MaxMove)<=50} {/var MovePrct {@AnsiBold()@ForeYellow()@Math(($2*100)/$MaxMove)%@AnsiReset()}} {/var MovePrct {@AnsiBold()@ForeRed()@Math(($2*100)/$MaxMove)%@AnsiReset()}}}};/showme {@PadLeft(@AnsiBold()@ForeYellow()$0@ForeWhite()hp@AnsiReset()($HitPtsPrct), ,@Math(8-@Len($0@StripAnsi($HitPtsPrct)))) @PadLeft(@AnsiBold()@ForeBlue()$1@ForeWhite()m@AnsiReset()($ManaPrct), ,@Math(8-@Len($1@StripAnsi($ManaPrct)))) @PadLeft(@AnsiBold()@ForeCyan()$2@ForeWhite()mv@AnsiReset()($MovePrct), ,@Math(8-@Len($2@StripAnsi($MovePrct)))) @PadLeft(@AnsiBold()@ForeGreen()$3@ForeWhite()br, ,@Math(3-@Len($3))) @AnsiBold()@ForeYellow()[@ForeRed()@LTrim($4) @ForeCyan()$5@ForeYellow()]}}} {OmaPrompt}