/alias {tickoff} {/showme {@Chr(10)@AnsiBold()@ForeBlue()[@ForeCyan()OmaTick@ForeBlue(): @ForeYellow()DISABLED!@ForeBlue()]@AnsiReset()@Chr(10)};/disablegroup ticktimer;/disablegroup spelltimer} {tickoff}
/alias {tickon} {/showme {@Chr(10)@AnsiBold()@ForeBlue()[@ForeCyan()OmaTick@ForeBlue(): @ForeYellow()ENABLED!@ForeBlue()]@AnsiReset()@Chr(10)};/clearlist SpellIcons;/enablegroup ticktimer;/enablegroup spelltimer} {tickon}
/action {A deep red shield of fire surrounds you.} {/if {@InList(SpellIcons,16 Fs)==0} {/itemadd SpellIcons {16 Fs};UpdateSpellIcons}} {spelltimer}
/action {A glowing white aura surrounds your body.} {/if {@InList(SpellIcons,15 Sa)==0} {/itemadd SpellIcons {15 Sa};UpdateSpellIcons}} {spelltimer}
/action {A spectral raven emerges from your body, forced out by magic.} {/if {@InList(SpellIcons, 3 Bl)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 3 Bl)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {A suit of ethereal armor appears on you and slowly vanishes.} {/if {@InList(SpellIcons, 2 Ar)==0} {/itemadd SpellIcons { 2 Ar};UpdateSpellIcons}} {spelltimer}
/action {Several illusionary images, duplicates of yourself, appear around you.} {/if {@InList(SpellIcons,18 Pi)==0} {/itemadd SpellIcons {18 Pi};UpdateSpellIcons}} {spelltimer}
/action {That tasted rather strange!} {/if {@Math(@Time()-$RootGulp)<=5} {/if {@InList(SpellIcons,20 Ro)==0} {/itemadd SpellIcons {20 Ro};UpdateSpellIcons}}} {spelltimer}
/action {The spectral image of a raven soars down from the Heavens, disappearing into your body.} {/if {@InList(SpellIcons, 3 Bl)==0} {/itemadd SpellIcons { 3 Bl};UpdateSpellIcons}} {spelltimer}
/action {^You are affected by:} {/clearlist SpellIcons;/enablegroup spelltimeraffects} {spelltimer}
/action {You are surrounded by a strong magical force shield.} {/if {@InList(SpellIcons, 6 Sh)==0} {/itemadd SpellIcons { 6 Sh};UpdateSpellIcons}} {spelltimer}
/action {You can no longer detect magic.} {/if {@InList(SpellIcons, 9 dM)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 9 dM)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {You don't feel lighter than air any more.} {/if {@InList(SpellIcons,22 Lv)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),22 Lv)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {You don't feel so strong.} {/if {@InList(SpellIcons,23 St)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),23 St)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {You don't feel so well protected.} {/if {@InList(SpellIcons, 2 Ar)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 2 Ar)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {You eat the root.} {/var RootGulp {@Time()}} {spelltimer}
/action {You feel exposed.} {/if {@InList(SpellIcons, 1 In)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 1 In)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {You feel less in touch with living things.} {/if {@InList(SpellIcons,13 Sl)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),13 Sl)!=-1} {/itemdel {SpellIcons} {$LoopCount}}};UpdateSpellIcons}} {spelltimer}
/action {You feel less morally protected.} {/if {@InList(SpellIcons, 4 Pf)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 4 Pf)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {You feel less perceptive.} {/if {@InList(SpellIcons, 8 dI)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 8 dI)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {You feel the power of vile darkness surge through your body!} {/if {@InList(SpellIcons, 4 Pf)==0} {/itemadd SpellIcons { 4 Pf};UpdateSpellIcons}} {spelltimer}
/action {You feel your awareness improve.} {/if {@InList(SpellIcons,13 Sl)==0} {/itemadd SpellIcons {13 Sl};UpdateSpellIcons}} {spelltimer}
/action {You feel your lungs harden and heat up!} {/if {@InList(SpellIcons,19 Bw)==0} {/itemadd SpellIcons {18 Bw};UpdateSpellIcons}} {spelltimer}
/action {You feel your stamina increase greatly.} {/if {@InList(SpellIcons, 7 Qu)==0} {/itemadd SpellIcons { 7 Qu};UpdateSpellIcons}} {spelltimer}
/action {You focus and become ONE with the catacombs.....POOF} {/if {@InList(SpellIcons,21 Mc)==0} {/itemadd SpellIcons {21 Mc};UpdateSpellIcons}} {spelltimer}
/action {You gasp and breathe in deeply} {/if {@InList(SpellIcons,19 Bw)==0} {/itemadd SpellIcons {19 Bw};UpdateSpellIcons}} {spelltimer}
/action {You get woozy as your purple mapping aura fades.} {/if {@InList(SpellIcons,21 Mc)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),21 Mc)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {You glow with a pulsating, white light for a few moments.} {/if {@InList(SpellIcons, 4 Pf)==0} {/itemadd SpellIcons { 4 Pf};UpdateSpellIcons}} {spelltimer}
/action {You slowly vanish from normal vision.} {/if {@InList(SpellIcons, 1 In)==0} {/itemadd SpellIcons { 1 In};UpdateSpellIcons}} {spelltimer}
/action {Your ability to detect evil auras has been dispelled.} {/if {@InList(SpellIcons, 9 dM)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 9 dM)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {Your ability to detect good auras has been dispelled.} {/if {@InList(SpellIcons,10 dG)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),10 dG)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {Your eyes glow dimly for a few seconds.} {/if {@InList(SpellIcons, 8 dI)==0} {/itemadd SpellIcons { 8 dI};UpdateSpellIcons}} {spelltimer}
/action {Your eyes glow red for a moment.} {/if {@InList(SpellIcons,14 Iv)==0} {/itemadd SpellIcons {14 Iv};UpdateSpellIcons}} {spelltimer}
/action {Your feet rise up off the ground.} {/if {@InList(SpellIcons,22 Lv)==0} {/itemadd SpellIcons {22 Lv};UpdateSpellIcons}} {spelltimer}
/action {Your illusionary duplicates vanish with a bright spark of energy.} {/if {@InList(SpellIcons,18 Pi)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),18 Pi)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {Your lungs feel like they are on fire as the breathe water spell wears off.} {/if {@InList(SpellIcons,19 Bw)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),19 Bw)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {spelltimer}
/action {Your lungs heave and you cough water.} {/if {@InList(SpellIcons,18 Bw)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),19 Bw)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {Your magical energy expands and hardens into a crackling blue shield which surrounds you.} {/if {@InList(SpellIcons,17 Ms)==0} {/itemadd SpellIcons {17 Ms};UpdateSpellIcons}} {spelltimer}
/action {Your magical shield has been dispelled.} {/if {@InList(SpellIcons, 6 Sh)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 6 Sh)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {Your Mana Shield cracks and pops out.} {/if {@InList(SpellIcons,17 Ms)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),17 Ms)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {Your protective veil of darkness has been shattered.} {/if {@InList(SpellIcons, 4 Pf)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 4 Pf)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {Your shield of fire collapses.} {/if {@InList(SpellIcons,16 Fs)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),16 Fs)!=-1} {/itemdel {SpellIcons} {$LoopCount}}};UpdateSpellIcons}} {spelltimer}
/action {Your sight grows dimmer.} {/if {@InList(SpellIcons,14 Iv)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),14 Iv)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {Your skin feels like stone no longer.} {/if {@InList(SpellIcons, 5 Ss)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 5 Ss)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {Your skin turns to a stone-like substance.} {/if {@InList(SpellIcons, 5 Ss)==0} {/itemadd SpellIcons { 5 Ss};UpdateSpellIcons}} {spelltimer}
/action {Your white aura flashes brightly and disappears.} {/if {@InList(SpellIcons,15 Sa)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),15 Sa)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/action {Your white aura flashes brightly and vanishes.} {/if {@InList(SpellIcons,15 Sa)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),15 Sa)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons}} {spelltimer}
/alias {SpellTimerMath} {/loop {1,@GetCount(spelltimer)} {/if {@Var(@GetItem(spelltimer,$LoopCount)) > 0} {/math {@GetItem(spelltimer,$LoopCount)} {@Var(@GetItem(spelltimer,$LoopCount)) - 1}};/if {@Var(@GetItem(spelltimer,$LoopCount)) <= 2 && @Var(@GetItem(spelltimer,$LoopCount)) > 0} {/showme {@AnsiBold()@ForeGreen()@GetItem(spelltimer,$LoopCount)@ForeYellow() fading in @ForeRed()@Var(@GetItem(spelltimer,$LoopCount)) @ForeYellow()tick(s)!@AnsiReset()}}}} {spelltimer}
/alias {UpdateSpellIcons} {/if {@GetCount(SpellIcons)!=0} {/empty SpellIcons;/loop {1,@GetCount(SpellIcons)} {/var SpellIcons {@ConCat($SpellIcons,@Word(@GetItem(SpellIcons,$LoopCount),2)@Chr(250))}};/updatebari SpellIcons}} {spelltimer}
/variable {*armor*} {7} {spelltimer}
/variable {*bless*} {17} {spelltimer}
/variable {*breathwater*} {0} {spelltimer}
/variable {*detectevil*} {22} {spelltimer}
/variable {*detectgood*} {0} {spelltimer}
/variable {*detectinvis*} {22} {spelltimer}
/variable {*detectmagic*} {22} {spelltimer}
/variable {*fireshield*} {0} {spelltimer}
/variable {*infravision*} {0} {spelltimer}
/variable {*invis*} {0} {spelltimer}
/variable {*knowalignment*} {0} {spelltimer}
/variable {*levitation*} {0} {spelltimer}
/variable {*manashield*} {0} {spelltimer}
/variable {*phanimage*} {0} {spelltimer}
/variable {*protfromevil*} {7} {spelltimer}
/variable {*protfromgood*} {0} {spelltimer}
/variable {*quickness*} {0} {spelltimer}
/variable {*repaerdnim*} {0} {spelltimer}
/variable {*sanc*} {0} {spelltimer}
/variable {*senselife*} {22} {spelltimer}
/variable {*shield*} {18} {spelltimer}
/variable {*stoneskin*} {0} {spelltimer}
/variable {*strength*} {0} {spelltimer}
/variable {*striking*} {0} {spelltimer}
/variable {CountIcons} {1} {spelltimer}
/variable {SpellIcons} {ArBlPfShdIdMdEdGSl} {spelltimer}
/listadd {SpellIcons} {spelltimer}
/listadd {spelltimer} {spelltimer}
/itemadd {spelltimer} {*armor*}
/itemadd {spelltimer} {*bless*}
/itemadd {spelltimer} {*breathwater*}
/itemadd {spelltimer} {*detectevil*}
/itemadd {spelltimer} {*detectgood*}
/itemadd {spelltimer} {*detectinvis*}
/itemadd {spelltimer} {*detectmagic*}
/itemadd {spelltimer} {*fireshield*}
/itemadd {spelltimer} {*infravision*}
/itemadd {spelltimer} {*invis*}
/itemadd {spelltimer} {*knowalignment*}
/itemadd {spelltimer} {*levitation*}
/itemadd {spelltimer} {*manashield*}
/itemadd {spelltimer} {*phanimage*}
/itemadd {spelltimer} {*protfromevil*}
/itemadd {spelltimer} {*protfromgood*}
/itemadd {spelltimer} {*quickness*}
/itemadd {spelltimer} {*repaerdnim*}
/itemadd {spelltimer} {*sanc*}
/itemadd {spelltimer} {*senselife*}
/itemadd {spelltimer} {*shield*}
/itemadd {spelltimer} {*stoneskin*}
/itemadd {spelltimer} {*strength*}
/itemadd {spelltimer} {*striking*}
/loadlibrary {MM Misc}
/loadlibrary {Math}
/baritem {SpellIcons} {$SpellIcons} {6} {57} {3} {0} {spelltimer}
/action {*****WWWOOOOOoooooSHSHHH!*** the portal collapses.} {/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {<%3hp %0m %1mv %2br>} {/var {TickManaOld} {@Var(TickMana)};/var {TickMana} {$0};/if {$TickManaOld < $TickMana && @EventTime(ticktimer) <= 7} {/fireevent ticktimer} {/if {$TickManaOld < $TickMana} {/resetevent ticktimer}}} {ticktimer}
/action {A spectral image of a raven emerges from your body, flying away.} {/if {@InList(SpellIcons, 3 Bl)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 3 Bl)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {The black aura around your body dissipates.} {/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer};sneak} {ticktimer}
/action {The detect invisible wears off.} {/if {@InList(SpellIcons, 8 dI)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 8 dI)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {The detect magic wears off.} {/if {@InList(SpellIcons, 9 dM)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 9 dM)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {The paralysis fades and you regain control of your body.} {/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {The pink aura around you fades away.} {/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {The white aura around your body fades.} {/if {@InList(SpellIcons,15 Sa)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),15 Sa)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You can no longer see in the dark.} {/if {@InList(SpellIcons,14 Iv)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),14 Iv)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You can no longer see into a persons aura.} {/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You choke and cough, spitting up some greenish-brown mucus.} {/if {@InList(SpellIcons,20 Ro)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),20 Ro)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You feel a cloak of blindness disolve.} {/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You feel better now.} {/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You feel better.} {/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You feel less aware of your surroundings.} {/if {@InList(SpellIcons,13 Sl)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),13 Sl)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You feel less protected.} {/if {@InList(SpellIcons, 2 Ar)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 2 Ar)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You feel less sick.} {/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You feel less tired.} {/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You feel more vulnerable.} {/if {@InList(SpellIcons, 4 Pf)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 4 Pf)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You feel the protective veil of darkness vanish.} {/if {@InList(SpellIcons, 4 Pf)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 4 Pf)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You feel yourself exposed.} {/if {@InList(SpellIcons, 1 In)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 1 In)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You sense the blue in your vision disappear.} {/if {@InList(SpellIcons,11 dG)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),11 dG)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {You sense the red in your vision disappear.} {/if {@InList(SpellIcons, 9 dM)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 9 dM)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {Your endurance returns to normal.} {/if {@InList(SpellIcons, 7 Qu)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 7 Qu)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {Your enhanced fighting abilities fade.} {/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {Your force shield shimmers then fades away.} {/if {@InList(SpellIcons, 6 Sh)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 6 Sh)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {Your illusionary doubles vanish.} {/if {@InList(SpellIcons,18 Pi)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),18 Pi)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {Your levitation wears off.} {/if {@InList(SpellIcons,22 Lv)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),22 Lv)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {Your Mana Shield crackles, shrinks momentarily and dissipates.} {/if {@InList(SpellIcons,17 Ms)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),17 Ms)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {Your purple mapping aura fades and leaves you exhausted.} {/if {@InList(SpellIcons,21 Mc)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),21 Mc)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {Your shield of fire slowly dissipates....and blinks out.} {/if {@InList(SpellIcons,16 Fs)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount),16 Fs)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/action {Your skin does not feel as hard as it used to.} {/if {@InList(SpellIcons, 5 Ss)==1} {/loop {1,@GetCount(SpellIcons)} {/if {@StrStr(@GetItem(SpellIcons,$LoopCount), 5 Ss)!=-1} {/var {CountIcons} {$LoopCount}}};/itemdel SpellIcons $CountIcons;UpdateSpellIcons};/if {@EventTime(ticktimer) <= 7} {/fireevent ticktimer;/resetevent ticktimer} {/resetevent ticktimer}} {ticktimer}
/variable {TickMana} {241} {ticktimer}
/variable {TickManaOld} {241} {ticktimer}
/event {ticktimer} {33} {/cr;SpellTimerMath} {ticktimer}
/event {ticktimercountdown} {1} {/updatebari TickTimer} {ticktimer}
/loadlibrary {MM Misc}
/loadlibrary {Math}
/baritem {TickTimer} {T:@EventTime(ticktimer)} {1} {4} {14} {0} {ticktimer}
